Benchmark Almanac

World models

We track 42 benchmarks in world models. They run from everyday level to expert level.

OpenAI held the top world models score 57% of the contested time

That's about 26 of the 46 months since January 2023, averaged over these benchmarks. We only count time while other labs are still testing, and stop once a model passes 85%. Faded stretches no longer count.

OpenAI Google DeepMind Meta NVIDIA Alibaba Group Anthropic Qwen
Everyday Most adults, without training
VPCT Passed 85% in Nov 2025, by Gemini 3 Pro
MVPBench Not tested since May 2026
Expert Specialists with years of training, often over hours of work
GlobeBench 1 leader
GPT-6 Astra 49.6%
Physics-IQ Replaced by Verified, Jul 2026
Cosmos3-Nano 57.7%
PAI-Bench Not tested since Jul 2026
Cosmos3-Nano 83.7%
QwenWorldBench Not tested since Jun 2026
Qwen3.7-Plus 62.1%

Sources: Official leaderboards, boards copied by Epoch AI (CC BY 4.0) and labs’ model cards

Each benchmark counts from the one source its own page leads with: its official leaderboard when that is current, else Epoch AI’s own runs, else labs’ own numbers. We date independent runs by the model’s release and lab reports by when they came out.

OpenAI Google DeepMind Qwen NVIDIA Alibaba Group Anthropic
Everyday Most adults, without training
VPCT Passed 85% in Nov 2025, by Gemini 3 Pro
CausalVQA Not tested since Jun 2025
Expert Specialists with years of training, often over hours of work
GlobeBench 1 leader
GPT-6 Astra 49.6%
Physics-IQ Replaced by Verified, Jul 2026
Cosmos3-Nano 57.7%
PAI-Bench Not tested since Jul 2026
Cosmos3-Nano 83.7%
QwenWorldBench Not tested since Jun 2026
Qwen3.7-Plus 62.1%

Sources: Official leaderboards and boards copied by Epoch AI (CC BY 4.0)

Every independent run: each benchmark’s own leaderboard, Epoch AI’s runs and boards Epoch AI copied, dated by the model’s release. We leave out benchmarks that only labs report.

OpenAI Google DeepMind Qwen NVIDIA Meta Alibaba Group Anthropic
Everyday Most adults, without training
VPCT Passed 85% in Nov 2025, by Gemini 3 Pro
CausalVQA Not tested since May 2026
MVPBench Not tested since May 2026
Expert Specialists with years of training, often over hours of work
GlobeBench 1 leader
GPT-6 Astra 49.6%
Physics-IQ Replaced by Verified, Jul 2026
Cosmos3-Nano 57.7%
PAI-Bench 2 leaders
Cosmos3-Nano 83.7%
QwenWorldBench Not tested since Jun 2026
Qwen3.7-Plus 62.1%
RBench Not tested since Jul 2026
Cosmos3-Nano 58.4%

Sources: Official leaderboards, boards copied by Epoch AI (CC BY 4.0) and labs’ model cards

Every score, including labs’ own numbers and claims Epoch AI collected from reports and papers. Labs pick their own settings, so a claim can beat an independent run of the same model.

From everyday to expert level

Grouped by who could solve the tasks, from things most adults can do to open research problems. The bar under each name is its best score.

Another 14 have no level. Levels don’t apply to arenas, safety evaluations or composite indices.

By kind

Video world models

BenchmarkLevelScoredBest scoreStatus
RBench 650 image+text prompts for robot video generation (tasks and embodiments). MLLM judge scores task completion, physical plausibility, stability. Graded by a model 60.7% System cards only
VBVR-Bench Video generation models solve visual reasoning tasks by generating a video from a starting image and instruction. Rule-based scorers check the result instead of a judge model. Tasks cover abstraction, knowledge, perception, spatial reasoning and transformation, with in-domain and out-of-domain splits. Everyday Checked automatically 0.56 Not in cards
VBVR-Pro The current official results table evaluates the Pro release. Original VBVR results must remain separate. Everyday Checked automatically 0.56 Not in cards
PAI-Bench Physical-AI video generation from 1,044 prompts in six domains, VLM-QA plus quality metrics. Companion control and understanding tracks. Graded by a model 83.7% System cards only
VGI-Bench Video generation models solve 27 visual reasoning tasks with 810 instances through generated frames. Scoring checks that the process is valid, not only the final frame. Everyday Graded by a model 51% Not in cards
WorldExam Controllable video generators are tested as world models. Levels run from visual appearance to whether the depicted world reacts plausibly beyond what the prompt states. Everyday Graded by a model 72.0 Not in cards
WorldArena Embodied world models generate RoboTwin 2.0 task videos from first frame plus text or actions. 15 video metrics (EWMScore) plus utility tracks. Checked automatically 63.1% Not in cards
1X World Model Challenge Predict future egocentric frames of 1X's EVE humanoid from video and state. Compression scored by token cross-entropy, Sampling by PSNR on private tests. Checked automatically Not in cards
DreamGen Bench Video generation benchmark measuring how well video models adapt to a target robot embodiment. Part of NVIDIA's DreamGen pipeline. Graded by a model Not in cards
EWMBench Embodied world models generate robot manipulation videos from language. Scored on scene consistency, motion correctness, semantic alignment. Checked automatically Not in cards
WorldModelBench Video generators judged as world models on instruction following and physics adherence in application domains. Human labels and a fine-tuned judge. Graded by a model Not in cards
WorldScore 3,000 next-scene generation tasks with camera-trajectory layouts. Scores 3D/4D and video world generators on controllability, quality, dynamics. Checked automatically Not in cards
WorldSimBench Dual evaluation of video world simulators: human-preference perceptual scoring plus action-level embodied tasks in games, driving, manipulation. Graded by a model Not in cards

Interactive world models

BenchmarkLevelScoredBest scoreStatus
GlobeBench Models act as text world models. Given an agent's past actions and observations, they predict the environment's next observation across code, enterprise, games, math and science, and dialogue. Expert Graded by a model 49.6% Not in cards
AgentWorldBench Language world models predict the next environment observation after an agent action, in 7 domains from MCP and search to Android and desktop OS. A judge model scores each prediction against the real observation on five dimensions. University Graded by a model 58.3 In use
QwenWorldBench Models act as world models that simulate agent environments in 7 domains, such as terminal, web, and Android. A rubric judge scores five dimensions. Graded by a model 62.1% Fading
WBench Interactive video world models run 289 multi-turn cases with navigation, subject actions, event edits and perspective switches. 22 metrics cover quality, adherence, consistency and physics. Everyday Graded by a model 79.0 Not in cards
HappyWorld Embodied The HappyWorld arena publishes a separate embodied vote pool and Elo ranking. Everyday Graded by a model 1,074 Not in cards
HarnessEval-W Video and world models generate rollouts from image and action prompts. An evaluator agent plans checks, spawns sub-agents, gathers spatiotemporal evidence and scores observation, transition and persistence with written reasoning. Expert Graded by a model 75.5 Not in cards
PROWBench Programmable world models must render video that follows the rules and interactions their program specifies. The test checks visual fidelity to fine-grained rules. Everyday Checked automatically 68.0 Not in cards
World-in-World Closed-loop platform: world models plan for embodied agents in four environments via a standard action API. Scored by task success. Everyday Checked automatically 64.8% Not in cards
HappyWorld Spatial Reconstruction The HappyWorld arena publishes a separate spatial reconstruction vote pool and Elo ranking. Everyday Graded by a model 1,252 Not in cards
WorldArena 2.0 Extends WorldArena to visuotactile prediction, world models as RL environments, and simulated plus real multi-embodiment robot platforms. Checked automatically 69.5% Not in cards
CascadeBench Agents predict the cascade of changes that one action sets off in an enterprise system, where business rules differ between deployments. The environments are synthetic and follow the World of Workflows method. Tests include shifts in the system's rules to check whether a model reads the active configuration or relies on what it learned in training. Expert Checked automatically Not in cards
Dual Exam Multimodal agents are tested under fixed environment responses, and world models under fixed actions. The agent track has 1,088 items and the world model track 400 cases. Everyday Checked automatically Not in cards
HappyWorld-Bench World models are tested on the quality of the worlds they generate and on staying consistent and responsive while agents explore, interact and modify them. Everyday Graded by a model Not in cards
WorldModelGym World models predict returns for five candidate action sequences across 100+ Atari, Meta-World, DMC and classic-control tracks. Scored by normalized regret. Checked automatically Not in cards

Physical prediction

BenchmarkLevelScoredBest scoreStatus
VPCT Models view an image of a ball, ramps, and three buckets and predict which bucket the ball falls into. Scored by accuracy on 100 problems. Everyday Checked automatically 91% Fading
4DCodeBench Agents reconstruct dynamic scenes from video as executable graphics programs, including physical simulations, so rendered output matches the observed motion. Expert Checked automatically 0.79 Not in cards
Physics-IQ Verified Video models continue 198 real filmed physics experiments from their first frames. Generated videos are compared with the real outcome, with every sample and metric weighted equally. Everyday Checked automatically 10.9 Not in cards
CausalVQA Models answer questions about real egocentric videos that probe physical cause and effect, in counterfactual, hypothetical, anticipation, planning and descriptive types. Everyday Checked automatically 70% System cards only
MVPBench Models answer video questions on spatial, temporal and intuitive physics. Each question comes in a pair of near-identical videos with opposite answers, so text or single-frame shortcuts fail. Everyday Checked automatically 72.5% Dropped
ContPhy Models infer physical properties such as mass and density of fluids and soft bodies from videos and predict their dynamics. Everyday Checked automatically 67.4% Fading
Physics-IQ Video models continue 396 filmed physical events from a frame or 3 s clip. Motion compared with the real continuation. Checked automatically 57.7% System cards only
VideoPhy-2 200 action-centric prompts. Generated videos human-rated for semantic adherence, physical commonsense and physical-rule grounding. Graded by people 45.6% System cards only
YoCausal Video generation models are tested for causal and arrow-of-time understanding by comparing real videos with their time-reversed versions, in two levels. Everyday Checked automatically 54.2 Not in cards
IntPhys 2 Models watch simulated videos and judge whether each event is physically possible, testing object permanence, immutability, continuity and solidity. Scored by accuracy. Everyday Checked automatically 68.3% In use
ExeWorldBench Coding agents build executable code-based 3D worlds that capture how a world works, testing world understanding and its realization in code. Expert Checked automatically Not in cards
PAWBench Video generators are run many times on the same start and action, and the outcomes become a distribution over physical behaviors. The test checks whether it matches reference probabilities and covers every valid behavior. Everyday Checked automatically Not in cards
PhysicalRealismBench-U VLM watches 1,300 synthetic Isaac Sim videos, flags physics-law violations, names object and frames. Scored by joint realism F1. Everyday Checked automatically Not in cards
PhysVista Vision-language models perceive, reason about and judge whether videos follow real-world physics. The benchmark also tests if they can judge the physical realism of generated videos. Everyday Checked automatically Not in cards
VideoPhy Text-to-video models generate clips from captions of physical interactions between solids and fluids. Human raters judge caption match and physical commonsense. Everyday Graded by people Not in cards